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Development Report - 10th October 2018
October 10, 2018
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Harrowing in the Light
We’re verging on the end and so many things are happening, will we finish in time? You decide! Or don’t, since this rests entirely on our shoulders. As always, if you missed last weeks report you...
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Development Report - 3rd October 2018
October 03, 2018
by
Harrowing in the Light
Just another week of DevLogs! We’re scarily close to our next deadline and a few things are happening. We're still pulling together all our assets and code together but our vertical slice has a shap...
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Development Report - 19th September 2018
September 19, 2018
by
Harrowing in the Light
We’re back again with another week of devlogs! We’re moving incredibly fast towards some of our deadlines, and new opportunities are popping up for us, some of these we will be talking about in de...
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Development Report -12th September 2018
September 12, 2018
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Harrowing in the Light
Hello readers, it has been awhile since our last developer update, but we’re back with an update about the state of the game and where it is heading. Since our last update the game has undergone som...
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Development Report - 15th August 2018
August 16, 2018
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Harrowing in the Light
It’s that time of the week again and we’re back with another development report! This week saw a number of changes going into the main build, from UI to game mechanics in preparation for this week...
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Playtest Report - 8th August 2018
August 08, 2018
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Harrowing in the Light
Project Name: Harrowing in the Light Playtest #1 Playtest Organizer: Sam Muller Date: 1/8/2018 Setting: Relaxed home environment, late at night after a few drinks. This could be seen to be somewhat re...
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Development Report - 8th August 2018 - Part 2
August 08, 2018
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Harrowing in the Light
Dev update - Matthew Woods For this week's playtest I needed to think about how to structure the way the game would be calling and referencing character skill data within their respective classes...
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Development Report - 8th August 2018 - Part 1
August 08, 2018
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Harrowing in the Light
It’s time for our second developer update, with moving to Unity 2018 completed last week, this week focused going back to our most pressing design problems from our prototype, and that being readabi...
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Development Report - 1st August 2018
August 01, 2018
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Harrowing in the Light
What an exciting week it has been for the team, moving on from our early prototyping stages and into planned development! This week has been quite jam packed with the team pulling together to further...
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